Archive
History’s Strongest Disciple Kenichi 376
Ok, the band-aid moment is excellent.
Niijima is… useful? This strange new world confuses me.
Keen-eyed car enthusiasts will note that Tirawit Kokin is driving a convertible Alfa Romeo 8C Competizione:
At what point is the term “fanservice” not strong enough?
This entire chapter could translate to some amazing anime.
With Kenichi still caught somewhere between disciple and master, this next fight should hopefully bring some needed development.
Final Flash: This series had been spinning its wheels for a while, but it’s finally starting to find its stride again. Good chapter.
Hayate no Gotoku! 264
It might finally be time for fallout from this arc. I rarely look forward to reaction chapters, but I’m curious to see what happens now among the other girls.
The cover page art, particularly because of the crescent moon over the building, is quite reminiscent of Franky House.
“She’s always mad.” Fantastic.
Well, I can’t say this resolution was unexpected, given that this is a harem series. While I was never rooting for Hayate to go for Athena, especially since she’s barely been around, it would have been a refreshing change for the male lead to make a decision mid-series.
Final Flash: I guess it’s back to everyday business soon, then. That isn’t bad, but it feels a bit like an opportunity lost.
AR∀GO 11
I love the coloring of the color page.
Eames’ power didn’t work on regular humans?
Rio is excellent. She’s really helping to solidify this series.
Now that’s a plot twist. Didn’t see this coming at all.
Final Flash: Great chapter, and the next should be as well.
Kekkaishi 297
“Where have you been hiding for the past 400 years!?” “Sorry. Stuff happened.” – Best explanation ever.
Was … was that a Skull Joke from Madarao?
It’s about time Yoshimori gets some proper guidance from someone so important.
Hm. Very interesting last page.
Final Flash: This seems like the prelude to a training arc, but with Kekkaishi I don’t really mind. Such a tasteful series.
Zettai Karen Children 209
What an amusingly unimaginative arc title “Lost Guys” is.
Sakaki’s muscles look like papier-mâché.
This chapter (and arc, so far) is just making me want to read more Cage of Eden. Where are the current scans of that?
Final Flash: At least we’re going somewhere, but it just feels like we’re taking forever to get there. Knowing the premonition of the future means that everything that happens between now and then feels that much longer.
MiXiM☆11 87
Pandora’s explanation: … what? Seriously, what the hell?
Another creepy Dodo shot. That’s the best I can hope for during these flashbacks.
That’s it? This flashback has taken way too long, for no real purpose. I don’t find Arachne or Nemesis any more interesting, nor do I care more about them.
Final Flash: At least it’s over.
Hayate no Gotoku! 263
Little A-tan is adorable.
Pretty redundant, space-filling dialogue. Nothing to see here.
His face! About time.
Final Flash: Not very substantive at all, so an accordingly short writeup.
History’s Strongest Disciple Kenichi 375
Still quite unfortunate that we’re getting Shigure fighting the Muay Thai master instead of Apachai.
It’s a relief that Kenichi is still afraid of blades. Don’t want him getting too badass yet.
The art always seems to stand out as exceptional when Kenichi is sprinting at something. Definitely one of the artist’s strong points.
Final Flash: Good fighting and an interesting setup for the next chapter.
MiXiM 11 86
Though I’m still largely uninterested by this arc, Anzai always manages to make Dodo look incredibly scary.
The title spread comes on the second-to-last page? Bizarre. Bad choice, even.
Mercifully short training chapter.
Final Flash: Still can’t be bothered to care much for what’s going on.
Defense Devil 40
It’s good to see Idamaria reassert herself as a competent fighter, even if there are (presumably) lower-level baddies.
It’s evil Voltron!
On that performance, saying they have a chance against Legato is a stereotypical huge shonen overstatement, but their teamwork is good.
I can’t say I read Defense Devil for harem-style shower scenes.
Final Flash: Yet another transitional chapter (!), but not a great one.
Kekkaishi 296
The exploration of Yoshimori’s powers is so much more interesting than similar scenarios in other series. Kekkaishi is such a tasteful shonen series.
I still really like Shiguma. He (it?) is a creative way to improve the protagonist without an overused linear increase in strength.
Whoa, plot twist! An interesting one, too.
Final Flash: At this point, finding out anything related to Yoshimori’s mother is great. Not the most thrilling chapter, but enjoyable and important.
Cross Game Retrospective
Cross Game, the most recent series by renowned mangaka Mitsuru Adachi (Touch, Rough, H2) has finally come to a close. Beginning in Shonen Sunday in September 2005, it has entertained readers for nearly five years, and with a breathtaking climax that does justice to the quality of the entirety of the work, it belongs in any recommended reading list.
Cross Game follows Kitamura Kou, the son of a sports equipment store owner, a pleasant, somewhat sarcastic boy with only enough of an interest in sports to push sales for his family’s shop. Most of the story and character development is driven by the relationship between Kou and the sisters of the Tsukishima family, primarily the middle two sisters, Wakaba and Aoba. Kou and Wakaba were born the same day in the same hospital, and have shared a close relationship since birth, while Aoba is jealous of the attention her older sister gives to Kou. Aoba is a naturally talented pitcher, and Kou, with an increasing interest in baseball, uses her as the inspiration after which he models his pitching form. These scenarios, coupled with a momentous event early in the series, form the foundation of the fascinating relationship between Kou and Aoba, which itself is the focal point of Cross Game.
That focus on character relationships is complemented by Adachi’s ability to give his characters a familiar humanity. The current shonen landscape is overwhelmed by unrealistic characters defined almost entirely by one trait each. Natsu (Fairy Tail) is indomitable. Sasuke (Naruto) seeks revenge. Some series even feature an entire cast of one-note characters; Mahou Sensei Negima! is an enjoyable series, but the members of Class 3-A are hardly shining examples of character depth or development. By contrast, the cast of Cross Game features realistic complexity, with entirely ordinary traits used tastefully. Senda is showy, awkward, insecure, yet positive. Azuma is independent, determined, and driven (but not ruled) by his past. All are human traits, and all are displayed in balance with each other to further reinforce the series’ realism.
Similarly, the writing is true to life. On the diamond, Cross Game accurately portrays the duality of Japanese youth baseball, combining the professionalism of self-imposed pressure to strive for Koshien with enough mistakes and immaturity to remind the reader that despite any measure of success, the protagonists are still a group of kids. Unlike other sports series such as Prince of Tennis, which announced the dominance of its stars too early and robbed the series of any building anticipation, Cross Game uncovers talent slowly and subtly. Kou’s pitching ability grows throughout the course of the series, and that growth is largely dependent upon those around him, particularly Aoba. Meanwhile, the romantic comedy elements of the series are intentionally faint. Even quality shonen romantic comedies like Suzuka put the characters’ feelings on full display, leaving nothing to the imagination, and depend heavily upon fan-service. By contrast, Cross Game credits the intelligence of its audience with characters authentically secretive about their romantic interests, characters with which the reader can relate.
As a visual piece, the art style is appropriate for the tone of the story. Each character design is clean and suitable to each personality, if perhaps somewhat familiar. After all, when presented with a picture from one of his many series, even an avid Adachi fan would be forgiven for confusing one character with another:
That said, Adachi deserves as much credit for his art as for his writing. The foreground action is supported by detailed backgrounds evoking a calm suburban Japan. Scenes are also carefully interspersed with views of the landscape or wordless crowd reaction, speaking volumes through art alone. In fact, Cross Game was used in a 2007 academic presentation to the International Research Society for Children’s Literature as an example of silent narrative. Many series have both excellent art and writing, but few series feature art and writing that complement each other so perfectly.
Like respected predecessors Slam Dunk or Hikaru no Go, Cross Game transcends its genre. It is not just an excellent baseball series, but an excellent series, requiring no particular love for or interest in the sport. The characters are diverse, the story is compelling, the art is enriching, but above all, the cohesive work is brilliant. Cross Game has long been well-received, even winning the 54th Shogakukan Manga Award for shonen, and it will continue to receive far more lofty praise than a review on a blog, but nonetheless, I offer my personal recommendation:
I read a huge amount of manga, some out of self-appointed obligation but most out of enjoyment. That enjoyment varies, but even the most amazing chapters of my favorite series rarely elicit more than a smile and a good mood from me.
Chapter 168 of Cross Game froze me in my seat, sent chills down my spine, and left me with an impression I still feel three weeks after reading.
I hope you read it, and I hope you feel the same.
Cross Game Ending
Cross Game, the current romantic comedy / baseball series by Mitsuru Adachi (Touch, Rough, H2), will come to a natural end in Issue 12 (February 17) of Shonen Sunday. While I’ll reserve my final thoughts until after the series ends, it would take a monumentally uncharacteristic lack of quality in the final two chapters to prevent all but the highest praise. As for the future, Adachi has historically stayed active in his writing, usually taking less than a year break between major weekly series. No new series has been announced, but such news would be as unsurprising as it would be welcome.









